TL;DR — Technical Summary
Project: Mimic+ — A memory puzzle game inspired by Simon Says
Tech Stack & Tools:
UIKit
, Swift
(initial version in Objective-C
, later migrated)
- Supports iOS 6+ (current version targets iOS 15+)
Auto Layout
for responsive UI
- Custom
UIButton
subclass for quarter-circle shapes
- Photoshop for UI assets
- Xcode Targets: Free (Ad-supported) + Paid
- Game Center for leaderboards
- Google AdMob (lite version)
- Localized in English, Portuguese, German, Spanish, French, Italian and Chinese (Simplified)
- Open Source: Create
SPM
for Game Center integration and Review prompts
- iPhone + iPad support
Key Challenges:
- Button animation & audio sync
- Touch hit-testing for non-rectangular buttons
- Sound mixing for different themes
- App rebranding due to trademark complaint
- Navigating App Store rules (privacy labels, Xcode updates, etc.)
Outcome:
- First version built and published in ~3 months
- Still live on the App Store after 10+ years
- Available in 8 languages
- Not highly profitable, but self-sustaining (covers annual Apple Developer fee)
- Subtle upgrade flow through native ads
- iPhone + iPad support
- Game Center integrated